I've always observed the status
property on the AVPlayer
instead of the AVPlayerItem
since you need a player to play the player item anyway. In fact, I had never even looked at the status property of the player item.
The status of the player item probably never changes because there is no player that is ready to play it. So, Create a player with the player item and observe the status of the player (or possibly, still the status of the player item).
AVPlayer *player = [AVPlayer playerWithPlayerItem:playerItem];