Question

I try to develop custom InDesign plugin using Adobe SDK. Everything was fine until I added some functionality from Boost.Filesystem. When I statically link boost_filesystem and boost_system to the solution everything builds and plugin is compiled, but InDesign does not load it. After removing them, it shows up in InDesign again. Does anyone know why does it happen and how to solve this issue?

Était-ce utile?

La solution

checking the boost build command is maybe usefull

boost can be build with static link to c runtime or dynamic link to c runtime

i think you should static link to c runtime bjam --with-filesystem --with-sytem runtime-link=static link=static

Autres conseils

You should include your boost lib from InDesign executable : You can find them on mac in /Adobe InDesign CS5.app/Contents/Frameworks

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