I would recommend the second method IF you do not want to display the amount of data downloaded/transferred . As the object is read as a whole and since the size of your JSON string is comparable to 1M, it will take some time to download. At that time you can, atmost, put up a text for the user saying downloading... You cannot notify the user the amount downloaded.
But if you want to display the amount of data downloaded, use the first method that you gave. Where the you read the data from the server in parts. You can update the UI, with the amount downloaded. For eg 25 % downloaded...
char[] charBuffer = new char[bufferSize];
int _postion = 0;
int i=0;
while ((_postion=responseInputStream.read(charBuffer)) > -1) {
//((i*buffer_size)/content_length) * 100 % completed..
i++;
}
So, I would say the seconds method is better.
BTW Did you consider this?
ObjectInputStream in = new InputStreamReader(conn.getInputStream(),"UTF-8");
if(resposeCode==200)
{
String from_server=(String) in.readObject();
}
Reading the input String as an object. Any object whoe class implements serializable can be passed using ObjectOutputStream
and received using ObjectInputStream()